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authorStijn Buys <ingar@osirion.org>2013-07-12 22:53:32 +0000
committerStijn Buys <ingar@osirion.org>2013-07-12 22:53:32 +0000
commit1a75aa1c451f0010cac32e0f441a8f1a2e86d961 (patch)
treec149638ecd5e65d02a6fd246492a4abf55ad0006
parent1d7e740322f27e12e6c05cba85f8748605416198 (diff)
Use qrand() instead of random().
-rw-r--r--TODO1
-rw-r--r--src/solverwindow.cc5
-rw-r--r--src/sudoku.cc8
3 files changed, 6 insertions, 8 deletions
diff --git a/TODO b/TODO
index d92bf80..ac47e11 100644
--- a/TODO
+++ b/TODO
@@ -2,6 +2,7 @@
INGAR'S SUDOKU SOLVER - TODO
- Add Game->Settings (colors, homepath)
+ - Fixed homedir business on WIN32 (e.g. use Aplication data)
- [SOLVED] Add confirm dialgs on Quit and New
- [SOLVED] Remove sidebar buttons
diff --git a/src/solverwindow.cc b/src/solverwindow.cc
index ed01048..6102c09 100644
--- a/src/solverwindow.cc
+++ b/src/solverwindow.cc
@@ -9,7 +9,6 @@
#include <QVBoxLayout>
#include <QPushButton>
-#include <cstdlib>
/*
* FIXME
* On windows, this results in a rather awkward directory.
@@ -181,7 +180,7 @@ void SolverWindow::doStep()
}
// compare sudoku and solution values
- int index_start = (int) random() % 81;
+ int index_start = qrand() % 81;
int index_current = index_start;
do {
int column = index_current % 9;
@@ -210,7 +209,7 @@ void SolverWindow::doGuess()
}
// compare sudoku and solution values
- int index_start = (int) random() % 81;
+ int index_start = qrand() % 81;
int index_current = index_start;
do {
int column = index_current % 9;
diff --git a/src/sudoku.cc b/src/sudoku.cc
index 88695de..6074f1f 100644
--- a/src/sudoku.cc
+++ b/src/sudoku.cc
@@ -1,9 +1,7 @@
#include "sudoku.h"
-// #include <QtGui>
-
-#include <cstdlib>
+#include <Qt>
Sudoku::Sudoku()
{
@@ -357,7 +355,7 @@ bool Sudoku::solve_search_step(int &iterations, Sudoku & solution)
}
// find a random empty cell
- const int index_start = (int) random() % 81;
+ const int index_start = qrand() % 81;
int index_current = index_start;
int column = index_current % 9;
@@ -380,7 +378,7 @@ bool Sudoku::solve_search_step(int &iterations, Sudoku & solution)
// the sudoku should be solvable for one of the nine possible values for this cell
// start searching with a random value
- const int value_start = (int) random() % 9;
+ const int value_start = qrand() % 9;
int value_current = value_start;
do {